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Miraak Obama Miraak Obama 14 May 2017
0

Ascent of the Fallen factions

  • 1 Ascendants
    • 1.1 Ascendant roles
      • 1.1.1 Overseers
      • 1.1.2 Secret service
      • 1.1.3 Espionage
      • 1.1.4 Scientists
      • 1.1.5 Techs
  • 2 Typics
    • 2.1 Typic roles
      • 2.1.1 The Exodus
      • 2.1.2 Working class
      • 2.1.3 Founders
      • 2.1.4 The Sovereign


Ascendants are those who are chosen as children (ages 5-17) to undergo extreme genetic and cybernetic enhancements through Project Ascension. They generally tend to be the children of government loyalists, or wealthy families who can afford to put their child through the experimental program. While some may exhibit enhanced strength, others may show signs of supernatural intelligence, or heightened senses and perception or more. Most are raised under government care, living in dorm rooms, undergoing gene therapy and surgeries weekly to improve their chosen …


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Miraak Obama Miraak Obama 14 May 2017
0

Ascent of the Fallen locations

  • 1 Astraeus
    • 1.1 Founders’ Hall
    • 1.2 Ascendant Training grounds
    • 1.3 Research and Development
    • 1.4 The Capital & Residential/Industrial Districts
    • 1.5 The Outskirts
  • 2 The Badlands
    • 2.1 Los Restos
    • 2.2 St. Christopher’s Recluse
    • 2.3 The Frontier
    • 2.4 Wrangler’s Refute
    • 2.5 Buffalo Bayou


Astraeus is the main city in which the story takes place. What was once the remains of New York City is now a prosperous hub, taking in any stragglers and survivors after the Tantum Mortis pandemic despite being isolated from every other settlement. Founded by Hayden Fairchild who initially started its construction through a plan labeled as “project Astraeus,” It has since taken on a dark, almost dystopic, yet very futuristic look with skyscrapers rising well up into the clouds. Though it was…


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Miraak Obama Miraak Obama 14 May 2017
0

Ascent of the Fallen timeline

  • 1 2106
  • 2 2111
  • 3 2126
  • 4 2128
  • 5 2130
  • 6 2132
  • 7 2134
  • 8 2139
  • 9 2142
  • 10 2150
  • 11 2152
  • 12 2154
  • 13 2155
  • 14 2157
  • 15 2158
  • 16 2160
  • 17 2161
  • 18 2162
  • 19 2163
  • 20 2170
  • 21 2173
  • 22 2174
  • 23 2177
  • 24 2178
  • 25 2183


China’s president is assassinated by a far-left authoritarian, who takes their place and reinstates communism while vastly building their armies even more than before.



The second Korean war ensues. Neither side is gaining ground, as China backs the north and the US backs the south.



South Korea and North Korea are united as one when the North Koreans back away, becoming a single nation named United Korea. An election is held, and a politician from the north obtains power after the sudden and unfortunate death of the South Korean candidate. China allies itself with United Korea once it is revealed that th…






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Mugicman66 Mugicman66 19 November 2016
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Netherworld Lore

Netherworld is a post-apocalyptic dark-fantasy setting, inspired by the Dark Sun campaign setting of Dungeons and Dragons as well as other media. It is an off-shoot of my high-fantasy setting Land of Olaga as they both take place in a shared universe.


  • 1 Setting
  • 2 Xalzoryn's terrain
  • 3 Notable Locations
    • 3.1 Badlands:
    • 3.2 Dreadlands:
    • 3.3 Shadowlands:
    • 3.4 Arakoan Jungle:
  • 4  Culture and Society
  • 5 Races of Xalzoryn
    • 5.1 Humans:
    • 5.2 Dwarves:
    • 5.3 Orgs:
    • 5.4 Aarakocra:
    • 5.5 Elementians:
    • 5.6 Half-Demons:
  • 6 Classes


Netherworld is set on the world of Xalzoryn, a dying planet that was was ravaged thousands of years ago when a coven of evil Warlocks opened a great portal to the Underworld, unleashing a massive horde of Demons lead by Vaatorg, former servant of the Archdemon Baalamet, Lord …



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Mugicman66 Mugicman66 7 November 2016
0

Tales of the realm lore

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Seryio Seryio 30 October 2016
0

The Sun's Crescent Lore Blog

Self-explanatory, really. This is where you go to get some info on Asra and The Sun's Crescent.



  • 1 Races
    • 1.1 Riverfolk
    • 1.2 Qeslians
    • 1.3 Erga
    • 1.4 Foney
    • 1.5 Urseti
    • 1.6 Ferese
    • 1.7 Jynxii
  • 2 Racial Abilities
    • 2.1 Riverfolk
    • 2.2 Qeslians
    • 2.3 Erga
    • 2.4 Foney
    • 2.5 Urseti
    • 2.6 Ferese
    • 2.7 Jynxii
  • 3 Countries
    • 3.1 Swaorhiel
    • 3.2 Qeslya
    • 3.3 Zolas
    • 3.4 Katha
    • 3.5 Fielan
  • 4 Key Terms
    • 4.1 Energy
    • 4.2 The Balance
    • 4.3 Balance Sensitivity
  • 5 Maps


There a multiple races from which you can play in The Suns's Crescent, 6 in total, with 5 being council races, they are;


Riverfolk are natives to Zolas, a country with a gigantic lake named Af,roel (Place of Birth) in the centre of it; unlike any other in the world. The centre of the lake is coloured magenta, with surrounding water being purple and the outskirts of the lake being blu…





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Datadragon Seraphim Datadragon Seraphim 10 August 2016
2

Just one new idea - FONTAINE

(This totally resulted from my idea of what would happen if I took my ACA Fontaine family, changed them a bit to fit real world, and forced them into the real world. I will not dare say it is purely original, because I am mostly inspired by anime of all sorts and mystical legends to write my work. The main inspiration, which I'll give credit to: Fate Series, To Aru Majutsu no Index, Mahouka Kokou no Rettousei. It does not copy anything from these sources, though)


  • 1 Setting
  • 2 History
  • 3 Human Types
    • 3.1 Fontaines
    • 3.2 Espers
    • 3.3 Mages
    • 3.4 Normal people
  • 4 Powers and Abilities
    • 4.1 Fontaine Powers
      • 4.1.1 Primary power
      • 4.1.2 Secondary power
      • 4.1.3 Tertiary power
      • 4.1.4 Extra powers
    • 4.2 Esper Powers
      • 4.2.1 Primary power
      • 4.2.2 Dual skill
      • 4.2.3 Other powers
    • 4.3 Mage powers
      • 4.3.1 Magic
      • 4.3.2 Ma…


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